Go from a single image to a complete, game-ready material in seconds. Extract, generate, tile, and upscale textures with an AI-powered, non-destructive pipeline built for speed and creative control.
Get Started for Free Watch TrailerIsolate any texture with the powerful polygonal cropping tool. Texture Ripper automatically corrects for perspective distortion, delivering a perfectly flat, square image ready for any 3D application. It's the ideal foundation for high-quality material creation.
Generate a full suite of PBR maps in real-time. The highly customizable engine creates physically accurate Albedo, Normal, Displacement, AO, Roughness, and Metallic maps. Tweak every parameter and see the results instantly in the 2D and 3D previews.
Say goodbye to ugly seams. Make any texture tileable with the advanced seamless tiling engine. It intelligently analyzes your material to find the lowest-energy path, hiding seams while preserving the natural features of your texture. Hybrid modes and artistic controls give you the power to create perfect materials every time.
Visualize your materials instantly on multiple meshes, including a Plane, Sphere, and a Rounded Cube. The real-time renderer supports Tessellation and Displacement mapping, giving you an accurate preview of how your textures will deform a surface in other engines before you export.
Feeling nostalgic? RETRO Mode instantly pixelates your texture with nearest-neighbor scaling, while keeping all the modern PBR data. Our tool is just what you're looking for to create stylized, retro-modern materials that pop with a unique flair, while still close to PSX like aesthetic.
Breathe new life into low-resolution images. The integrated AI upscaler, powered by Real-ESRGAN, enhances your textures up to 4x their original size, creating a crisp, high-quality finish perfect for modern standards. (Pro & Teams Plan Feature)
Export your textures with naming conventions for Unreal and Unity, or use default naming. Pack ORM maps, generate color palettes, Upscale or Downscale and export in multiple formats including PNG, TGA, TIFF, and HDR (plan-dependent).
Work with complete creative freedom. All image adjustments and PBR settings are applied non-destructively. Your original source image is never altered, allowing you to experiment endlessly and revert to your original at any time.
Optimize your game's performance with our smart Atlas Packer. It automatically arranges all your ripped textures onto a single sheet, minimizing wasted space to reduce memory usage and draw calls in your engine. It's professional-grade optimization, made simple.
Go beyond simple extraction. Our suite of non-destructive adjustment tools gives you full control over your material's final look. Tweak exposure, contrast, saturation, shadows, and highlights to perfectly match your artistic vision.
Texture Ripper seamlessly integrates with your favorite 3D software and game engines, supporting a wide range of export formats to fit almost any workflow.